A downloadable game

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How to play the game

1. Common Mode

Avoid and shoot down the attacks of various henchmen that appear for a certain amount of time whenever you enter each chapter!

After a certain amount of time, the boss comes out, talks to the player, and starts a duel with the player.

Beat the boss to enter the next chapter or view the endings!

2. Boss Rush Mode

It is a mode that can be unlocked by breaking it once, regardless of the number of times (within a limited number of times) connecting the normal mode to the difficulty level.

There are no henchmen spawning in this mode, and no dialogue with the boss.

And, it comes out a little stronger than the boss in normal mode!

Only, if you duel with the boss and beat the boss, you go to the next chapter or the game ends right away!

(There is no separate ending in this mode.)

3. Achievements

The fun of clearing the 23 achievements in the game has also been added!

Game control keys

(If there is no separate guide key, the key will be used.)

Back: X, Esc

Menu/Weapon Selection: Z, Enter

Menu/character movement: arrow keys (if you press Shift for a character, it moves slowly)

Fire weapon, talk to boss: Z

Use Bomb, skip boss dialogue: X

Fire special bullets (when the gauge is maxed out): C

Pause menu: Esc


The prelude to the third story...

Yeonseul and Hyeyoon met various water gods and spirit creatures...

Yeonseul fainted for a moment, then woke up. Since Enter Sangbian Island a rather heavy mission and identification of the cause, the duel was somewhat unreasonable.

“Except for the god of the sea, everything was fine in its own way.”

"Shinjike gave me a sense of being elegant and lonely somewhere, and Hae-gwi seemed like a gentle man with strong strength in a rough battlefield."

“Of course, both of you are trustworthy.”

“But how to help... I can't help but feel anxious because I don't know what will happen if I go to Sangbian Island...”

Then, in a daze, I looked towards the shore from inside the shrine. Under the deep blue sky, the moon was shining brightly, and the seawater reflected the moonlight softly.

“There is a moon as big as that in this place... I like it because it is moderately bright and not dazzling.”

The tremendous tension and anxiety before the big event calmed down little by little while watching the moon and listening to the sound of the sea.

Hyeyoon also fainted and got up. The shrine where Hyeyoon is located is deeper inland than Yeonseul's shrine, so the seawater is not visible. There is only a thin stream.

“Imoogi..? pal?"

I was still in the temple, dazed and dazed, as if it was still sudden.

After a daze, I came out of the shrine and looked at the moon.

The soft moonlight and the sounds of insects and streams seemed to calm Hyeyoon's heart.

"Shinjike-nim... Hae-gwi-nim..."

“Am I the right person for the job… I don’t know…”

Hye-yoon lacks confidence. But someday someone has to do it. Besides, there are colleagues who will come together.

"okay. There was also Yeon-seul... Would you think that the grace I received was repaid with help? I'm glad I don't get sick...”

It was as if the various environments around her were comforting and encouraging Hyeyoon, who thought of herself as weak. I can't help but feel anxious...


Update List


2024/06/14 - Official 1.07 Version Update

1. A panel image was placed under the UI of the play screen.

2. Some fonts in the tutorial, main screen, settings, and notices have been changed to be more upright. (The cursive or no change was limited to screens that are not frequently viewed.)

3. Reduced the number of particle effects that appear when enemies are defeated.

4. A screen briefly explaining some of the tutorial content has been added when paused.

5. The stamina of all Zolgae has been slightly lowered.

6. The saturation of all items except for currency items has been reduced and animations have been added.

7. A particle effect in item color was added to make it easier to distinguish all items except goods and point items.


2024/05/20 - Official 1.06b Version Update

1. Fixed player bullets being fired before the start of BR boss battle.

2. Fixed the issue where player energy was not activated in BR

3. Fixed the issue where the pause screen did not appear after selecting to continue in the window that appears when all lives are lost.

4. Fixed going to the main screen when all lives are lost, and when restarting, it appears as if all lives are lost as soon as it starts.


2024/05/12 - Official 1.06a Version Update

1. Some typos in the -WGaS- part of the previous story summary have been corrected.

2. Fixed the issue where the remaining time was displayed in the boss battle time display section of the tutorial when returning to the main menu before going to the next chapter after defeating the boss during a boss battle in normal mode.


2024/05/07 - Official 1.06 Version Update

1. Reduced frequency of appearance of health item and Bomb items.

2. Unification of types of special bullet items and adjustment of values + Addition of Another Story unlock item introduction in tutorial

3. Chapter 2 Addition of Seon Hye-yoon’s image that was missing.

4. Fixed the issue where achievements or progress were reset when the game ended.

5. Add brief introduction to previous story.

6. Adjusting the defeat particle effect.

7. Increase all boss stamina (50% for normal, 25% for BR) + Increase bonus time limit

8. Fixed the issue where the special bullet gauge did not fill up in stage 1 when playing boss rush mode on easy difficulty and Cho Yeon-seul.

9. Fixed the issue where boss rush stage 2 could not proceed because certain items did not appear.

10. In some sections of the stove version, an abnormally large amount of bullets are fired in an unsuitable manner for the difficulty level, and the movement distance of some Zolgae is shortened due to the FPS value, so the FPS was fixed at 60 and the display of FPS was added to the settings.

11. Fixed the issue where bonus points for defeating a boss were not added in BR mode.

12. Auxiliary attack object added to Chapter 3 boss.

13. Achievements are also linked to the STOVE version.

14. Fixed incorrect panel priorities on some play screens.

15. Modify the contents of the special bullet item on the tutorial item introduction screen + add a description of the Bonus Image item

16. Ensure that the notice in the chat window that appears before the start of the boss battle is in the exact center of the chat window.

17. Fixed the issue where the player's energy would be activated when skipping the conversation with the boss (X key) before the boss battle begins in some stages.

18. Fixed an issue where the number of Bonus Image items that appeared when defeating a boss or selecting an option did not increase even if acquired.

19. Fixed a bug where special bullets did not go out when you paused on the battle screen, canceled it with the Z button, lost all your health, and then restarted.

20. Fixed the issue where the resolution or full screen/windowed mode values were not applied when the game was turned off and restarted after being changed.


2024/03/04 - Official 1.05b Version Update

Fixed the issue where some boss HP was applied abnormally.


2024/02/19 - Official 1.05a Version Update

In the UI at the bottom of the game results window, we fixed the absence of backing window images for [Continue Count] and [Bomb Use Count], and also changed the placement of those phrases.

2024/01/29 - Official 1.05 Version Update

1. Patterns were added to the chat window and redesigned.

2. The conversation and name in the chat window are darkened so that they are easily visible.

3. Position, size and font have been changed/adjusted.

4. The illustration display position in the boss battle dialogue has been moved a little further to the left, and the priority has been adjusted to the bottom of the dialogue window.

5. For name text, a thick outline was applied to bold letters, and for dialogue or explanation text, a thin outline was applied to letters that were thinner than the name text.

6. In the case of the ending screen, to prevent the page numbers from being obscured by similarly colored ending images, images were placed in the image order display text.

7. All conversations in boss battles have been aligned to the left, and conversations at the ending have been aligned to the center.


2024/01/24 - Official 1.04 Version Update

1. Fixed the part where Jo Yeon-seul's ending did not proceed after Chapter 6.

2. Fixed the difference in the number of ending lines in Seon Hye-yoon's 6th chapter between Korean and Japanese.

3. Some of the difficulty levels of all Zolgae patterns have been adjusted.

4. Fixed an issue where the player's basic attack went too deep into the visible part of the screen, causing the Zolgae to be hit early.

1. When you first eat the Bonus Image item that appears after defeating the boss in Chapter 7 and then select a choice, the game would not proceed intermittently. This was fixed so that the Bonus Image item appears after selecting the Chapter 7 choice.

6. Fixed the incorrect UI placement for the final phase of the boss in Chapter 7.

7. Fixed the issue where some Zolgae appeared incorrectly in the Chapter 7 field.

8. Fixed an issue where energy was not fired from BR.

9. Fixed the issue where the image priority was not correct in some sections.

10. When the player approaches the boss-specific shield in Chapter 7, they are now thrown away.

11. The exit key in the Chapter 1 guide has been changed to the Z key.

12. Some item descriptions in the tutorial have been corrected.

13. Fixed the final UI guide not appearing in the Japanese version of the tutorial.



2024/01/17 - Official 1.03 Version Update

Fixed an issue where, when playing as Seon Hye-yoon, the ending content that appears after clearing the Chapter 6 boss did not proceed, making it impossible to proceed further with the game.


2024/01/15 - Official 1.02 Version Update

1. Fixed the issue where some achievements were achieved even though their conditions were not achieved.

2. Fixed some of the final phase patterns of the Chapter 7 boss not working.

3. Fixed the issue where the final stage was displayed differently from the actual result when viewing the game results window with Game Over or All Clear.

4. Fixed the issue where the player would go to the store before the end of the middle ending after clearing Chapter 6.

5. Fixed the issue where the hidden boss went down too quickly when finally defeating it.

6. In the settings, the initial screen size has been changed to be set to the second setting.

7. In the game results window, the conditions for the last stage display text that appears when all clear or game over have been corrected.

8. Bonus points that were given when additional energy was gained when energy was maxed were removed.

9. When a special Zolgae appears, no damage will be taken if it is translucent.

10. Fixed the skewed position of the shield and shield health bar in the last phase of the Chapter 7 boss.

11. Fixed an issue where the boss's pattern activation delay was sometimes too long.


2024/01/13 - Official 1.01 Version Update

1. Fixed an issue where achievements could not be obtained when clearing Chapter 3.

2. Fixed the issue of starting from chapter 3 when first starting.

3. Fixed the field being visible when entering the boss battle in Chapter 2.

4. Fixed an issue where a gap was visible at the end of the uphill at the beginning of Chapter 3 Field.

5. Fixed the issue where the dialogue window before the start of the Chapter 3 boss battle remained during the battle when playing as Seon Hye-yoon.


Purchase

Buy Now$8.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $8.99 USD. You will get access to the following files:

Story in the Dream World 3 -SIMM- Itch.Ver(1.07).zip 509 MB